Unlock Semantic 3D from Images with NVIDIA's Large Spatial Model (LSM)
Want to reconstruct stunning 3D scenes from just a couple of images? NVIDIA's Large Spatial Model (LSM) offers an end-to-end solution for unposed images to semantic 3D reconstruction. Read on to discover how to leverage this powerful tool for your projects. This guide will walk you through installation, data preparation, training, and inference.
What is a Large Spatial Model (LSM)?
A Large Spatial Model (LSM) is a cutting-edge technology designed to generate semantic 3D models directly from unposed images. Imagine turning ordinary 2D photos of indoor spaces into rich, navigable 3D environments. This technology opens doors for various applications like robotics, virtual reality, and architectural design.
Key Features of LSM
- End-to-End Reconstruction: Convert unposed images directly into semantic 3D models.
- Semantic Understanding: Understands and segments the 3D scene into meaningful objects.
- Flexibility: Trained for indoor scenes using datasets like ScanNet and ScanNet++.
Get Started: A Step-by-Step Guide to LSM
Ready to dive in? Here’s how to install and use NVIDIA's LSM.
1. Installation: Setting Up Your Environment
Before you begin, ensure you have the necessary environment set up.
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Clone the Repository:
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Create a Conda Environment:
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Install PyTorch and Related Packages:
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Install Other Python Dependencies:
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Install PointTransformerV3:
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Install 3D Gaussian Splatting Modules:
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Install OpenAI CLIP:
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Build croco model:
2. Download Pre-trained Models
Download the necessary model weights to get started quickly.
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Create Checkpoints Directory:
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Download DUSt3R Model Weights:
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Download LSEG Demo Model Weights:
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Download LSM Final Checkpoint:
3. Data Preparation: Fueling Your LSM
To effectively train and test your Large Spatial Model, proper data preparation is key.
- For Training:
- Datasets: ScanNet and ScanNet++ are supported, requiring agreement signatures for access.
- Details: Refer to the
data_process/data.md
file in the repository for detailed instructions.
- For Testing:
- See
data_process/data.md
for test dataset information.
- See
4. Training Your Model
Once your data is ready, initiate the training process to fine-tune your model.
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Command:
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Output Directory: Training results are saved to
checkpoints/output
by default. -
Optional Parameters: Use
--output_dir
to specify a custom directory.
5. Inference: Reconstructing 3D Scenes
With a trained model, you can now infer 3D scenes from images.
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Data Preparation:
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Place two indoor scene images in a directory.
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Example directory structure:
demo_images/ └── indoor/ ├── scene1/ │ ├── image1.jpg │ └── image2.jpg └── scene2/ ├── room1.png └── room2.png
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Run Inference:
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Optional Parameters:
--file_list
: Specify input image paths.--output_path
: Set the output directory for Gaussian points and rendered video.--resolution
: Define the processing image resolution.
Example Usage: Generating a 3D Scene
Imagine you have two images of a living room. By placing these images in the specified directory structure and running the inference script, LSM will generate a 3D representation of the room, complete with semantic understanding of the objects within it.
Acknowledgment and Citation
This project builds upon the work of many researchers and open-source projects. If you use this work, please cite the original paper.
@misc { fan2024largespatialmodelendtoend,
title = { Large Spatial Model: End-to-end Unposed Images to Semantic 3D},
author = { Zhiwen Fan and Jian Zhang and Wenyan Cong and Peihao Wang and Renjie Li and Kairun Wen and Shijie Zhou and Achuta Kadambi and Zhangyang Wang and Danfei Xu and Boris Ivanovic and Marco Pavone and Yue Wang},
year = { 2024},
eprint = { 2410.18956},
archivePrefix = { arXiv},
primaryClass = { cs.CV},
url = { https://arxiv.org/abs/2410.18956},
}
By following this guide, you'll be well-equipped to explore the capabilities of NVIDIA's Large Spatial Model, transforming 2D images into interactive semantic 3D environments. Now you can harness the power of LSM for all your spatial understanding needs!